PINE LIBRARY
CommonTypesMath

Library "CommonTypesMath"
Provides a common library source for common types of useful mathematical structures.
Includes: `complex, Vector2, Vector3, Vector4, Quaternion, Segment2, Segment3, Pole, Plane, M32, M44`
complex
Representation of a Complex Number, a complex number `z` is a number in the form `z = x + yi`,
Fields:
re: Real part of the complex number.
im: Imaginary part of the complex number.
Vector2
Representation of a two dimentional vector with components `(x:float,y:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
Vector3
Representation of a three dimentional vector with components `(x:float,y:float,z:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
Vector4
Representation of a four dimentional vector with components `(x:float,y:float,z:float,w:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
w: Coordinate `w` of the vector.
Quaternion
Representation of a four dimentional vector with components `(x:float,y:float,z:float,w:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
w: Coordinate `w` of the vector, specifies the rotation component.
Segment2
Representation of a line in two dimentional space.
Fields:
origin: Origin coordinates.
target: Target coordinates.
Segment3
Representation of a line in three dimentional space.
Fields:
origin: Origin coordinates.
target: Target coordinates.
Pole
Representation of polar coordinates `(radius:float,angle:float)`.
Fields:
radius: Radius of the pole.
angle: Angle in radians of the pole.
Plane
Representation of a 3D plane.
Fields:
normal: Normal vector of the plane.
distance: Distance of the plane along its normal from the origin.
M32
Representation of a 3x2 matrix.
Fields:
m11: First element of the first row.
m12: Second element of the first row.
m21: First element of the second row.
m22: Second element of the second row.
m31: First element of the third row.
m32: Second element of the third row.
M44
Representation of a 4x4 matrix.
Fields:
m11: First element of the first row.
m12: Second element of the first row.
m13: Third element of the first row.
m14: fourth element of the first row.
m21: First element of the second row.
m22: Second element of the second row.
m23: Third element of the second row.
m24: fourth element of the second row.
m31: First element of the third row.
m32: Second element of the third row.
m33: Third element of the third row.
m34: fourth element of the third row.
m41: First element of the fourth row.
m42: Second element of the fourth row.
m43: Third element of the fourth row.
m44: fourth element of the fourth row.
Provides a common library source for common types of useful mathematical structures.
Includes: `complex, Vector2, Vector3, Vector4, Quaternion, Segment2, Segment3, Pole, Plane, M32, M44`
complex
Representation of a Complex Number, a complex number `z` is a number in the form `z = x + yi`,
Fields:
re: Real part of the complex number.
im: Imaginary part of the complex number.
Vector2
Representation of a two dimentional vector with components `(x:float,y:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
Vector3
Representation of a three dimentional vector with components `(x:float,y:float,z:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
Vector4
Representation of a four dimentional vector with components `(x:float,y:float,z:float,w:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
w: Coordinate `w` of the vector.
Quaternion
Representation of a four dimentional vector with components `(x:float,y:float,z:float,w:float)`.
Fields:
x: Coordinate `x` of the vector.
y: Coordinate `y` of the vector.
z: Coordinate `z` of the vector.
w: Coordinate `w` of the vector, specifies the rotation component.
Segment2
Representation of a line in two dimentional space.
Fields:
origin: Origin coordinates.
target: Target coordinates.
Segment3
Representation of a line in three dimentional space.
Fields:
origin: Origin coordinates.
target: Target coordinates.
Pole
Representation of polar coordinates `(radius:float,angle:float)`.
Fields:
radius: Radius of the pole.
angle: Angle in radians of the pole.
Plane
Representation of a 3D plane.
Fields:
normal: Normal vector of the plane.
distance: Distance of the plane along its normal from the origin.
M32
Representation of a 3x2 matrix.
Fields:
m11: First element of the first row.
m12: Second element of the first row.
m21: First element of the second row.
m22: Second element of the second row.
m31: First element of the third row.
m32: Second element of the third row.
M44
Representation of a 4x4 matrix.
Fields:
m11: First element of the first row.
m12: Second element of the first row.
m13: Third element of the first row.
m14: fourth element of the first row.
m21: First element of the second row.
m22: Second element of the second row.
m23: Third element of the second row.
m24: fourth element of the second row.
m31: First element of the third row.
m32: Second element of the third row.
m33: Third element of the third row.
m34: fourth element of the third row.
m41: First element of the fourth row.
m42: Second element of the fourth row.
m43: Third element of the fourth row.
m44: fourth element of the fourth row.
Biblioteca do Pine
Em verdadeiro espírito TradingView, o autor publicou este código Pine como uma biblioteca de código aberto para que outros programadores Pine da nossa comunidade possam reutilizá-lo. Parabéns ao autor! Você pode usar esta biblioteca de forma privada ou em outras publicações de código aberto, mas a reutilização deste código em publicações é regida pelas Regras da Casa.
Aviso legal
As informações e publicações não se destinam a ser, e não constituem, conselhos ou recomendações financeiras, de investimento, comerciais ou de outro tipo fornecidos ou endossados pela TradingView. Leia mais nos Termos de Uso.
Biblioteca do Pine
Em verdadeiro espírito TradingView, o autor publicou este código Pine como uma biblioteca de código aberto para que outros programadores Pine da nossa comunidade possam reutilizá-lo. Parabéns ao autor! Você pode usar esta biblioteca de forma privada ou em outras publicações de código aberto, mas a reutilização deste código em publicações é regida pelas Regras da Casa.
Aviso legal
As informações e publicações não se destinam a ser, e não constituem, conselhos ou recomendações financeiras, de investimento, comerciais ou de outro tipo fornecidos ou endossados pela TradingView. Leia mais nos Termos de Uso.