PINE LIBRARY
base16

Library "base16"
Base16 Syntax Theme Collection. dark/light Pairs placed into 2 matched groups.
included is tool for assembling your own themes, as well as all themes String names
to create your own Input menus / add to your own theme matrix, and theme selectors
addToMatrix(_mtx, _title, _choices, _theme)
To create a theme matrix with string index, use a color matrix global
add theme name to string array of theme titles
and last input a theme from above, or create your own theme arrays.
Parameters:
_mtx: (color ) matrix for storage
_title: (string ) Name of theme being added
_choices: (string[] ) name index
_theme: (color[] ) colors being added
Returns: void
addToMatrix(_mtx, _theme)
Add theme to color matrix Non-indexed
Parameters:
_mtx: (color ) matrix for storage
_theme: (color[] ) colors being added
dark()
Dark Themne Selection (With light Equivalent in same location)
Returns: Color matrix of dark themes
light()
light Themne Selection (With dark Equivalent in same location)
Returns: Color matrix of light themes
selectTheme(_mtx, _themes, _theme)
Get a Theme By Name
Parameters:
_mtx: (Matrix color) Name of Theme
_themes: (Array string) Array with Names of Themes
_theme: (string ) Name of Theme to select
selectTheme(_mtx, _theme)
Get a Theme By Number
Parameters:
_mtx: (Matrix color) Name of Theme
_theme: (int ) Number of Theme to select
/// all themes included:
Base16 Syntax Theme Collection. dark/light Pairs placed into 2 matched groups.
included is tool for assembling your own themes, as well as all themes String names
to create your own Input menus / add to your own theme matrix, and theme selectors
addToMatrix(_mtx, _title, _choices, _theme)
To create a theme matrix with string index, use a color matrix global
add theme name to string array of theme titles
and last input a theme from above, or create your own theme arrays.
Parameters:
_mtx: (color ) matrix for storage
_title: (string ) Name of theme being added
_choices: (string[] ) name index
_theme: (color[] ) colors being added
Returns: void
addToMatrix(_mtx, _theme)
Add theme to color matrix Non-indexed
Parameters:
_mtx: (color ) matrix for storage
_theme: (color[] ) colors being added
dark()
Dark Themne Selection (With light Equivalent in same location)
Returns: Color matrix of dark themes
light()
light Themne Selection (With dark Equivalent in same location)
Returns: Color matrix of light themes
selectTheme(_mtx, _themes, _theme)
Get a Theme By Name
Parameters:
_mtx: (Matrix color) Name of Theme
_themes: (Array string) Array with Names of Themes
_theme: (string ) Name of Theme to select
selectTheme(_mtx, _theme)
Get a Theme By Number
Parameters:
_mtx: (Matrix color) Name of Theme
_theme: (int ) Number of Theme to select
/// all themes included:
- 3024
- apathy
- apprentice
- ashes
- atelier_cave_light
- atelier_cave
- atelier_dune_light
- atelier_dune
- atelier_estuary_light
- atelier_estuary
- atelier_forest_light
- atelier_forest
- atelier_heath_light
- atelier_heath
- atelier_lakeside_light
- atelier_lakeside
- atelier_plateau_light
- atelier_plateau
- atelier_savanna_light
- atelier_savanna
- atelier_seaside_light
- atelier_seaside
- atelier_sulphurpool_light
- atelier_sulphurpool
- atlas
- ayu_dark
- ayu_light
- ayu_mirage
- bespin
- black_metal_bathory
- black_metal_burzum
- black_metal_dark_funeral
- black_metal_gorgoroth
- black_metal_immortal
- black_metal_khold
- black_metal_marduk
- black_metal_mayhem
- black_metal_nile
- black_metal_venom
- black_metal
- blue_forest
- blueish
- brewer
- bright
- brogrammer
- brush_trees_dark
- brush_trees
- catppuccin
- chalk
- circus
- classic_dark
- classic_light
- codeschool
- clrs
- cupcake
- cupertino
- da_one_black
- da_one_gray
- da_one_ocean
- da_one_paper
- da_one_sea
- da_one_white
- danqing_light
- danqing
- darcula
- darkmoss
- darktooth
- dark_violet
- decaf
- default_dark
- default_light
- dirtysea
- dracula
- edge_dark
- edge_light
- eighties
- embers
- emil
- equilibrium_dark
- equilibrium_gray_dark
- equilibrium_gray_light
- equilibrium_light
- espresso
- eva_dim
- eva
- everforest
- flat
- framer
- fruit_soda
- gigavolt
- github
- google_dark
- google_light
- gotham
- grayscale_dark
- grayscale_light
- green_screen
- gruber
- gruvbox_dark_hard
- gruvbox_dark_medium
- gruvbox_dark_pale
- gruvbox_dark_soft
- gruvbox_light_hard
- gruvbox_light_medium
- gruvbox_light_soft
- gruvbox_material_dark_hard
- gruvbox_material_dark_medium
- gruvbox_material_dark_soft
- gruvbox_material_light_hard
- gruvbox_material_light_medium
- gruvbox_material_light_soft
- hardcore
- harmonic16_dark
- harmonic16_light
- heetch_light
- heetch_dark
- helios
- hopscotch
- horizon_dark
- horizon_light
- horizon_terminal_dark
- horizon_terminal_light
- humanoid_dark
- humanoid_light
- ia_dark
- ia_light
- icy_dark
- ir_black
- isotope
- kanagawa
- katy
- kimber
- lime
- macintosh
- marrakesh
- materia
- material_darker
- material_lighter
- material_palenight
- material_vivid
- material
- mellow_purple
- mexico_light
- mocha
- monokai
- Nebula
- nord
- nova
- ocean
- oceanicnext
- one_light
- onedark
- outrun_dark
- pandora
- papercolor_dark
- papercolor_light
- paraiso
- pasque
- phd
- pico
- pinky
- pop
- porple
- primer_dark_dimmed
- primer_dark
- primer_light
- purpledream
- qualia
- railscasts
- rebecca
- rose_pine_dawn
- rose_pine_moon
- rose_pine
- sagelight
- sakura
- sandcastle
- seti_ui
- shades_of_purple
- shadesmear_dark
- shadesmear_light
- shapeshifter
- silk_dark
- silk_light
- snazzy
- solar_flare_light
- solar_flare
- solarized_dark
- solarized_light
- spaceduck
- spacemacs
- stella
- still_alive
- summercamp
- summerfruit_dark
- summerfruit_light
- synth_midnight_terminal_dark
- synth_midnight_terminal_light
- tango
- tender
- tokyo_city_dark
- tokyo_city_light
- tokyo_city_terminal_dark
- tokyo_city_terminal_light
- tokyo_night_dark
- tokyo_night_light
- tokyo_night_storm
- tokyo_night_terminal_dark
- tokyo_night_terminal_light
- tokyo_night_terminal_storm
- tokyodark_terminal
- tokyodark
- tomorrow_night_eighties
- tomorrow_night
- tomorrow
- london_tube
- twilight
- unikitty_dark
- unikitty_light
- unikitty_reversible
- uwunicorn
- vice
- vulcan
- windows_10_light
- windows_10
- windows_95_light
- windows_95
- windows_high_contrast_light
- windows_high_contrast
- windows_nt_light
- windows_nt
- woodland
- xcode_dusk
- zenburn
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Biblioteca do Pine
No verdadeiro espirito do TradingView, o autor desse código Pine o publicou como uma biblioteca de código aberto, para que outros programadores Pine da nossa comunidade possam reusa-los. Parabéns ao autor! Você pode usar essa biblioteca privadamente ou em outras publicações de código aberto, mas a reutilização desse código em publicações é regida pelas Regras da Casa.
Aviso legal
As informações e publicações não devem ser e não constituem conselhos ou recomendações financeiras, de investimento, de negociação ou de qualquer outro tipo, fornecidas ou endossadas pela TradingView. Leia mais em Termos de uso.