OPEN-SOURCE SCRIPT
Patrick [TFO]

This Patrick indicator was made for the 1 year anniversary of my Spongebob indicator, which was an experiment in using the polyline features of Pine Script to draw complex subjects. This indicator was made with the same methodology, with some helper functions to make things a bit easier on myself. It's sole purpose is to display a picture of Patrick Star on your chart, particularly the "I have $3" meme.

The initial Spongebob indicator included more than 1300 lines of code, as there were several more shapes to account for compared to Patrick, however it was done rather inefficiently. I essentially used an anchor point for each "layer" or shape (eye, nose, mouth, etc.), and drew from that point. This resulted in a ton of trial and error as I had to be very careful about the anchor points for each and every layer, and then draw around that point. In this indicator, however, I gave myself a frame to work with by specifying fixed bounds that you'll see in the code: LEFT, RIGHT, TOP, and BOTTOM.
You may notice that the top and bottom scale with the atr, or Average True Range to account for varying price fluctuations on different assets.
With these limits established, I could write some simple functions to translate my coordinates, using a range of 0-100 to describe how far the X coordinates should be from left to right, where left is 0 and right is 100; and likewise how far the Y coordinates should be from bottom to top, where bottom is 0 and top is 100.
With these functions, I could then start drawing points much simpler, with respect to the overall frame of the picture. If I wanted a point in the dead center of the frame, I would choose X(50), Y(50) for example.
At this point, the process just became tediously drawing each layer of my reference picture, including but not limited to Patrick's body, arm, mouth, eyes, eyebrows, etc. I've attached the reference picture here (left), without the text enabled.

As tedious as this was to create, it was done much more efficiently than Spongebob, and the ideas used here will make it much easier to draw more complex subjects in the future.
The initial Spongebob indicator included more than 1300 lines of code, as there were several more shapes to account for compared to Patrick, however it was done rather inefficiently. I essentially used an anchor point for each "layer" or shape (eye, nose, mouth, etc.), and drew from that point. This resulted in a ton of trial and error as I had to be very careful about the anchor points for each and every layer, and then draw around that point. In this indicator, however, I gave myself a frame to work with by specifying fixed bounds that you'll see in the code: LEFT, RIGHT, TOP, and BOTTOM.
Pine Script®
var y_size = 4
atr = ta.atr(50)
LEFT = bar_index + 10
RIGHT = LEFT + 200
TOP = open + atr * y_size
BOTTOM = open - atr * y_size
You may notice that the top and bottom scale with the atr, or Average True Range to account for varying price fluctuations on different assets.
With these limits established, I could write some simple functions to translate my coordinates, using a range of 0-100 to describe how far the X coordinates should be from left to right, where left is 0 and right is 100; and likewise how far the Y coordinates should be from bottom to top, where bottom is 0 and top is 100.
Pine Script®
X(float P) =>
result = LEFT + math.floor((RIGHT - LEFT)*P/100)
Y(float P) =>
result = BOTTOM + (TOP - BOTTOM)*P/100
With these functions, I could then start drawing points much simpler, with respect to the overall frame of the picture. If I wanted a point in the dead center of the frame, I would choose X(50), Y(50) for example.
At this point, the process just became tediously drawing each layer of my reference picture, including but not limited to Patrick's body, arm, mouth, eyes, eyebrows, etc. I've attached the reference picture here (left), without the text enabled.
As tedious as this was to create, it was done much more efficiently than Spongebob, and the ideas used here will make it much easier to draw more complex subjects in the future.
Script de código aberto
No verdadeiro espirito do TradingView, o autor desse script o publicou como código aberto, para que os traders possam entendê-lo e verificá-lo. Parabéns ao autor Você pode usá-lo gratuitamente, mas a reutilização desse código em publicações e regida pelas Regras da Casa.
Para acesso rápido no gráfico, adicione esse script para seus favoritos — saiba mais aqui.
Aviso legal
As informações e publicações não devem ser e não constituem conselhos ou recomendações financeiras, de investimento, de negociação ou de qualquer outro tipo, fornecidas ou endossadas pela TradingView. Leia mais em Termos de uso.
Script de código aberto
No verdadeiro espirito do TradingView, o autor desse script o publicou como código aberto, para que os traders possam entendê-lo e verificá-lo. Parabéns ao autor Você pode usá-lo gratuitamente, mas a reutilização desse código em publicações e regida pelas Regras da Casa.
Para acesso rápido no gráfico, adicione esse script para seus favoritos — saiba mais aqui.
Aviso legal
As informações e publicações não devem ser e não constituem conselhos ou recomendações financeiras, de investimento, de negociação ou de qualquer outro tipo, fornecidas ou endossadas pela TradingView. Leia mais em Termos de uso.