cryptolinx

Motion

cryptolinx Atualizado   
▮ FEATURES
  • Now as library version :)
  • String-based transition-effects
  • Performance optimization. Reduced memory consumption up to >90% by kicking the output to the "stdout".
  • Use marquee- or loader-effect on any possible string location.

Example: UI Price-Ticker

----------------------------------------------------------------------------

Library "Motion"

_getStringMono(_len, _str, _sep)
  Parameters:
    _len
    _str
    _sep

marquee(this, _extern, _ws, _subLen, _subStart)
  Parameters:
    this
    _extern
    _ws
    _subLen
    _subStart

transition(this, _subLen, _subStart)
  Parameters:
    this
    _subLen
    _subStart

hold(this)
  Parameters:
    this

keyframe
  keyframe A keyframe object.
  Fields:
    seq
    intv
    step
    length
    update_no
    frame_no
    ltr
    hold
Notas de Lançamento:
▮ v2
  • Bug fix: Removed "typo" in str.format().
  • Bug fix: Removed "out of bounds" on string length change.
  • Updated: User inputs.
  • New: Changelog.

👀 STILL UNDER DEVELOPMENT! Frequently updated!

Added:
nz(_src, _replacement)
  Parameters:
    _src
    _replacement

Updated:
keyframe
  keyframe A keyframe object.
  Fields:
    seq
    intv
    step
    length
    update_no
    frame_no
    pointer
    ltr
    hold
Notas de Lançamento:
v3
  • Bug fix: The `_ws` whitespace parameter in the marquee function should now working like expected. Thx to @HeWhoMustNotBeNamed
Notas de Lançamento:
v4
▮ v4
  • Removed unnecessary exports
    Removed:
    nz(_src, _replacement)

    _getStringMono(_len, _str, _sep)
Notas de Lançamento:
v5
Notas de Lançamento:
v6

Added:
start(this)
  Parameters:
    this

stop(this)
  Parameters:
    this

toggle(this)
  Parameters:
    this

reset(this)
  Parameters:
    this

reverse(this)
  Parameters:
    this

transition
  transition A transition object.
  Fields:
    fx
    max_loops
    sub_start
    sub_length
    refill
    external_seq
    type
    dir
    side

Updated:
transition(this, _fx, _maxLoops, _subLen, _subStart, _ltr, _autoplay, _refill, _series)
  Parameters:
    this
    _fx
    _maxLoops
    _subLen
    _subStart
    _ltr
    _autoplay
    _refill
    _series

keyframe
  keyframe A keyframe object.
  Fields:
    seq
    ws
    intv
    step
    update_no
    frame_no
    loop_no
    length
    pointer
    ltr
    __transition
    execution
    setup

Removed:
marquee(this, _extern, _ws, _subLen, _subStart)

hold(this)
Notas de Lançamento:
v7
Notas de Lançamento:
v8

Updated:
keyframe
  keyframe A keyframe object.
  Fields:
    seq
    ws
    intv
    step
    fx
    max_loops
    sub_start
    sub_length
    refill
    ltr
    external_seq
    type
    dir
    side
    update_no
    frame_no
    loop_no
    length
    pointer
    execution
    setup

Removed:
transition
  transition A transition object.

Bug Fixes:
-- LTR & Placeholder feature should now working like expected.
Notas de Lançamento:
▮ v9 Major Upgrade

This update is a major upgrade to the library. The library now uses a more object-oriented approach, while the exported functions are now more user-friendly. Additional string effects are added.

Updated:
transition()
keyframe

New Secondary Functions:
prev(this, _skip)
next(this, _skip)

New Simplified Functions:
marquee(this, _seq, _ws, _maxLoops, _ltr)
slideInLeft(this, _seq, _ws, _maxLoops, _refill)
slideOutLeft(this, _seq, _ws, _maxLoops, _refill)
slideInRight(this, _seq, _ws, _maxLoops, _refill)
slideOutRight(this, _seq, _ws, _maxLoops, _refill)
blink(this, _seq, _ws, _maxLoops)

Also refactored most of the utility functions.

================================================================================

▮ Setup

To use this library in your scripts, you must first import it. To do this, add the following line to the top of your script:

import cryptolinx/Motion/1 as motion

Next, create a `keyframe` object by using the `varip` keyword.

varip myKeyframe = motion.keyframe.new(_intv = 1, _steps = 1,)

Based on your needs, you can now use one of the simplified functions to create a transition effect, or you can use the `transition()` or `iteration()` function to create a custom transition effect.

Simplified Functions:

(direct output)

// motion.marquee(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _ltr)
motion.marquee(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

// motion.slideInLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

// motion.slideOutLeft(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutLeft(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

// motion.slideInRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideInRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

// motion.slideOutRight(keyframe myKeyframe, string _seq, int _ws, int _maxLoops, bool _refill)
motion.slideOutRight(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

// motion.blink(keyframe myKeyframe, string _seq, int _ws, int _maxLoops)
motion.blink(myKeyframe, 'Hello World!', 3, 0) // 0 = infinite loops

(indirect output)

// After you create a transition, you can use the output field of the `keyframe` object to output the result
// motion.marquee(myKeyframe, 'Hello World!', 3, 0)
myKeyframe.output

Note: The transition() function doesn't store anything at the output field, to not overload the object with unnecessary long varip string data.

Example advanced transition() usage:
================================================================================

Here are some numbers about the update frequency:
Notas de Lançamento:
v10

- code improvements
- bug fixes
- new fx
Notas de Lançamento:
🚀 v11

- new motion color_gradient() fx
- new fadeIn/Out() fx
- added missing simplified blend-effects

📑 ADDED
color_gradient(this, _color_from, _color_to, _transp_from, _transp_to, _steps, _maxLoops, _resetOnEveryBar, _autoplay, _cycle, _timerType, _timerMu, _timerStart, _timerMode)
// --
fadeIn(this, _color_from, _color_to, _steps, _transp_from, _transp_to, _maxLoops, _timerType)
fadeOut(this, _color_from, _color_to, _steps, _transp_from, _transp_to, _maxLoops, _timerType)
// --
blendInLeft(this, _seq, _ws, _maxLoops, _refill, _timerType)
blendOutLeft(this, _seq, _ws, _maxLoops, _refill, _timerType)
blendInRight(this, _seq, _ws, _maxLoops, _refill, _timerType)
blendOutRight(this, _seq, _ws, _maxLoops, _refill, _timerType)


📑 UPDATED:
marquee(this, _seq, _ws, _maxLoops, _ltr, _timerType)
// --
blink(this, _seq, _ws, _maxLoops, _timerType)
// --
slideInLeft(this, _seq, _ws, _maxLoops, _refill, _timerType)
slideOutLeft(this, _seq, _ws, _maxLoops, _refill, _timerType)
slideInRight(this, _seq, _ws, _maxLoops, _refill, _timerType)
slideOutRight(this, _seq, _ws, _maxLoops, _refill, _timerType)
Biblioteca do Pine

No verdadeiro espírito TradingView, o autor publicou este código de Pine como uma biblioteca de código aberto para que outros programadores de Pine de nossa comunidade possam reutilizá-lo. Um brinde ao autor! Você pode usar esta biblioteca em particular ou em outras publicações de código aberto, mas a reutilização deste código em uma publicação é regida pelas Regras da Casa.

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